gameStatusUpdate/node_modules/webpack/lib/util/ArrayQueue.js

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2024-09-18 08:27:46 -07:00
/*
MIT License http://www.opensource.org/licenses/mit-license.php
Author Tobias Koppers @sokra
*/
"use strict";
/**
* @template T
*/
class ArrayQueue {
/**
* @param {Iterable<T>=} items The initial elements.
*/
constructor(items) {
/**
* @private
* @type {T[]}
*/
this._list = items ? Array.from(items) : [];
/**
* @private
* @type {T[]}
*/
this._listReversed = [];
}
/**
* Returns the number of elements in this queue.
* @returns {number} The number of elements in this queue.
*/
get length() {
return this._list.length + this._listReversed.length;
}
/**
* Empties the queue.
*/
clear() {
this._list.length = 0;
this._listReversed.length = 0;
}
/**
* Appends the specified element to this queue.
* @param {T} item The element to add.
* @returns {void}
*/
enqueue(item) {
this._list.push(item);
}
/**
* Retrieves and removes the head of this queue.
* @returns {T | undefined} The head of the queue of `undefined` if this queue is empty.
*/
dequeue() {
if (this._listReversed.length === 0) {
if (this._list.length === 0) return;
if (this._list.length === 1) return this._list.pop();
if (this._list.length < 16) return this._list.shift();
const temp = this._listReversed;
this._listReversed = this._list;
this._listReversed.reverse();
this._list = temp;
}
return this._listReversed.pop();
}
/**
* Finds and removes an item
* @param {T} item the item
* @returns {void}
*/
delete(item) {
const i = this._list.indexOf(item);
if (i >= 0) {
this._list.splice(i, 1);
} else {
const i = this._listReversed.indexOf(item);
if (i >= 0) this._listReversed.splice(i, 1);
}
}
[Symbol.iterator]() {
return {
next: () => {
const item = this.dequeue();
if (item) {
return {
done: false,
value: item
};
}
return {
done: true,
value: undefined
};
}
};
}
}
module.exports = ArrayQueue;