gameStatusUpdate/node_modules/webpack/lib/util/makeSerializable.js

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/*
MIT License http://www.opensource.org/licenses/mit-license.php
*/
"use strict";
const { register } = require("./serialization");
/** @typedef {import("../serialization/ObjectMiddleware").Constructor} Constructor */
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/** @typedef {import("../serialization/ObjectMiddleware").ObjectDeserializerContext} ObjectDeserializerContext */
/** @typedef {import("../serialization/ObjectMiddleware").ObjectSerializerContext} ObjectSerializerContext */
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/** @typedef {{ serialize: (context: ObjectSerializerContext) => void, deserialize: (context: ObjectDeserializerContext) => void }} SerializableClass */
/**
* @template {SerializableClass} T
* @typedef {(new (...params: any[]) => T) & { deserialize?: (context: ObjectDeserializerContext) => T }} SerializableClassConstructor
*/
/**
* @template {SerializableClass} T
*/
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class ClassSerializer {
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/**
* @param {SerializableClassConstructor<T>} Constructor constructor
*/
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constructor(Constructor) {
this.Constructor = Constructor;
}
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/**
* @param {T} obj obj
* @param {ObjectSerializerContext} context context
*/
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serialize(obj, context) {
obj.serialize(context);
}
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/**
* @param {ObjectDeserializerContext} context context
* @returns {T} obj
*/
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deserialize(context) {
if (typeof this.Constructor.deserialize === "function") {
return this.Constructor.deserialize(context);
}
const obj = new this.Constructor();
obj.deserialize(context);
return obj;
}
}
/**
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* @template {Constructor} T
* @param {T} Constructor the constructor
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* @param {string} request the request which will be required when deserializing
* @param {string | null} [name] the name to make multiple serializer unique when sharing a request
*/
module.exports = (Constructor, request, name = null) => {
register(Constructor, request, name, new ClassSerializer(Constructor));
};