gameStatusUpdate/node_modules/webpack/lib/util/makeSerializable.js

38 lines
968 B
JavaScript
Raw Normal View History

2024-09-18 08:27:46 -07:00
/*
MIT License http://www.opensource.org/licenses/mit-license.php
*/
"use strict";
const { register } = require("./serialization");
/** @typedef {import("../serialization/ObjectMiddleware").Constructor} Constructor */
class ClassSerializer {
constructor(Constructor) {
this.Constructor = Constructor;
}
serialize(obj, context) {
obj.serialize(context);
}
deserialize(context) {
if (typeof this.Constructor.deserialize === "function") {
return this.Constructor.deserialize(context);
}
const obj = new this.Constructor();
obj.deserialize(context);
return obj;
}
}
/**
* @param {Constructor} Constructor the constructor
* @param {string} request the request which will be required when deserializing
* @param {string | null} [name] the name to make multiple serializer unique when sharing a request
*/
module.exports = (Constructor, request, name = null) => {
register(Constructor, request, name, new ClassSerializer(Constructor));
};