gameStatusUpdate/node_modules/webpack/lib/electron/ElectronTargetPlugin.js

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2024-09-18 08:27:46 -07:00
/*
MIT License http://www.opensource.org/licenses/mit-license.php
Author Tobias Koppers @sokra
*/
"use strict";
const ExternalsPlugin = require("../ExternalsPlugin");
/** @typedef {import("../Compiler")} Compiler */
class ElectronTargetPlugin {
/**
* @param {"main" | "preload" | "renderer"=} context in main, preload or renderer context?
*/
constructor(context) {
this._context = context;
}
/**
* Apply the plugin
* @param {Compiler} compiler the compiler instance
* @returns {void}
*/
apply(compiler) {
new ExternalsPlugin("node-commonjs", [
"clipboard",
"crash-reporter",
"electron",
"ipc",
"native-image",
"original-fs",
"screen",
"shell"
]).apply(compiler);
switch (this._context) {
case "main":
new ExternalsPlugin("node-commonjs", [
"app",
"auto-updater",
"browser-window",
"content-tracing",
"dialog",
"global-shortcut",
"ipc-main",
"menu",
"menu-item",
"power-monitor",
"power-save-blocker",
"protocol",
"session",
"tray",
"web-contents"
]).apply(compiler);
break;
case "preload":
case "renderer":
new ExternalsPlugin("node-commonjs", [
"desktop-capturer",
"ipc-renderer",
"remote",
"web-frame"
]).apply(compiler);
break;
}
}
}
module.exports = ElectronTargetPlugin;