gameStatusUpdate/node_modules/webpack/lib/util/ParallelismFactorCalculator.js

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2024-09-18 08:27:46 -07:00
/*
MIT License http://www.opensource.org/licenses/mit-license.php
Author Tobias Koppers @sokra
*/
"use strict";
const binarySearchBounds = require("./binarySearchBounds");
/** @typedef {function(number): void} Callback */
class ParallelismFactorCalculator {
constructor() {
/** @type {number[]} */
this._rangePoints = [];
/** @type {Callback[]} */
this._rangeCallbacks = [];
}
/**
* @param {number} start range start
* @param {number} end range end
* @param {Callback} callback callback
* @returns {void}
*/
range(start, end, callback) {
if (start === end) return callback(1);
this._rangePoints.push(start);
this._rangePoints.push(end);
this._rangeCallbacks.push(callback);
}
calculate() {
const segments = Array.from(new Set(this._rangePoints)).sort((a, b) =>
a < b ? -1 : 1
);
const parallelism = segments.map(() => 0);
const rangeStartIndices = [];
for (let i = 0; i < this._rangePoints.length; i += 2) {
const start = this._rangePoints[i];
const end = this._rangePoints[i + 1];
let idx = binarySearchBounds.eq(segments, start);
rangeStartIndices.push(idx);
do {
parallelism[idx]++;
idx++;
} while (segments[idx] < end);
}
for (let i = 0; i < this._rangeCallbacks.length; i++) {
const start = this._rangePoints[i * 2];
const end = this._rangePoints[i * 2 + 1];
let idx = rangeStartIndices[i];
let sum = 0;
let totalDuration = 0;
let current = start;
do {
const p = parallelism[idx];
idx++;
const duration = segments[idx] - current;
totalDuration += duration;
current = segments[idx];
sum += p * duration;
} while (current < end);
this._rangeCallbacks[i](sum / totalDuration);
}
}
}
module.exports = ParallelismFactorCalculator;