gameStatusUpdate/node_modules/webpack/lib/asset/AssetSourceParser.js

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2024-09-18 08:27:46 -07:00
/*
MIT License http://www.opensource.org/licenses/mit-license.php
Author Yuta Hiroto @hiroppy
*/
"use strict";
const Parser = require("../Parser");
/** @typedef {import("../Module").BuildInfo} BuildInfo */
/** @typedef {import("../Module").BuildMeta} BuildMeta */
/** @typedef {import("../Parser").ParserState} ParserState */
/** @typedef {import("../Parser").PreparsedAst} PreparsedAst */
class AssetSourceParser extends Parser {
/**
* @param {string | Buffer | PreparsedAst} source the source to parse
* @param {ParserState} state the parser state
* @returns {ParserState} the parser state
*/
parse(source, state) {
if (typeof source === "object" && !Buffer.isBuffer(source)) {
throw new Error("AssetSourceParser doesn't accept preparsed AST");
}
const { module } = state;
/** @type {BuildInfo} */
(module.buildInfo).strict = true;
/** @type {BuildMeta} */
(module.buildMeta).exportsType = "default";
/** @type {BuildMeta} */
(state.module.buildMeta).defaultObject = false;
return state;
}
}
module.exports = AssetSourceParser;