gameStatusUpdate/node_modules/webpack/schemas/plugins/HashedModuleIdsPlugin.json

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2024-09-18 08:27:46 -07:00
{
"definitions": {
"HashFunction": {
"description": "Algorithm used for generation the hash (see node.js crypto package).",
"anyOf": [
{
"type": "string",
"minLength": 1
},
{
"instanceof": "Function",
"tsType": "typeof import('../../lib/util/Hash')"
}
]
}
},
"title": "HashedModuleIdsPluginOptions",
"type": "object",
"additionalProperties": false,
"properties": {
"context": {
"description": "The context directory for creating names.",
"type": "string",
"absolutePath": true
},
"hashDigest": {
"description": "The encoding to use when generating the hash, defaults to 'base64'. All encodings from Node.JS' hash.digest are supported.",
"enum": ["hex", "latin1", "base64"]
},
"hashDigestLength": {
"description": "The prefix length of the hash digest to use, defaults to 4.",
"type": "number",
"minimum": 1
},
"hashFunction": {
"description": "The hashing algorithm to use, defaults to 'md4'. All functions from Node.JS' crypto.createHash are supported.",
"oneOf": [
{
"$ref": "#/definitions/HashFunction"
}
]
}
}
}