added fortnite to game detect list

This commit is contained in:
root 2024-09-18 08:53:20 -07:00
parent 9a9869561e
commit 9d51116ffc
13 changed files with 29 additions and 23 deletions

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@ -193,18 +193,24 @@ Setting the `MM_DEBUG` environment variable will invoke the debug builds. The si
###
### Creating a new repository on the command line
touch README.md
git init
git checkout -b main
git add README.md
git commit -m "first commit"
git remote add origin https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate.git
git push -u origin main
* touch README.md
* git init
* git checkout -b main
* git add README.md
* git commit -m "first commit"
* git remote add origin https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate.git
* git push -u origin main
## DONT FORGET TO DO THIS BEFORE COMMITING CHANGES
* make clean
* make
### Pushing an existing repository from the command line with version tag
git add .
git commit -m "comment for the commit"
git tag -a vX.X.X -m "version X.X.X"
git push origin vX.X.X
git push origin main
git push --tags
* git add .
* git commit -m "comment for the commit"
* git tag -a vX.X.X -m "version X.X.X"
* git push origin vX.X.X
* git push origin main
* git push --tags
### last version commited v0.0.3

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@ -4,9 +4,9 @@
"description": "This plugin serves as a starting point for writing a Mattermost plugin.",
"homepage_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate",
"support_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate/issues",
"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.0.1",
"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.0.2",
"icon_path": "assets/starter-template-icon.svg",
"version": "0.0.1",
"version": "0.0.2",
"min_server_version": "6.2.1",
"server": {
"executables": {

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@ -18,9 +18,9 @@ const manifestStr = `
"description": "This plugin serves as a starting point for writing a Mattermost plugin.",
"homepage_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate",
"support_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate/issues",
"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.0.1",
"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.0.2",
"icon_path": "assets/starter-template-icon.svg",
"version": "0.0.1",
"version": "0.0.2",
"min_server_version": "6.2.1",
"server": {
"executables": {

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@ -25,7 +25,7 @@ type Plugin struct {
// Known game processes
var knownGames = map[string]bool{
"game.exe": true,
"fortnite.exe": true,
"gameprocess": true,
// Add more known game processes here
}

2
webapp/dist/main.js vendored

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@ -7,9 +7,9 @@ const manifest = JSON.parse(`
"description": "This plugin serves as a starting point for writing a Mattermost plugin.",
"homepage_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate",
"support_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate/issues",
"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.0.1",
"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.0.2",
"icon_path": "assets/starter-template-icon.svg",
"version": "0.0.1",
"version": "0.0.2",
"min_server_version": "6.2.1",
"server": {
"executables": {