gameStatusUpdate/node_modules/ajv/dist/compile/validate/boolSchema.js
2024-09-18 08:27:46 -07:00

50 lines
1.5 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.boolOrEmptySchema = exports.topBoolOrEmptySchema = void 0;
const errors_1 = require("../errors");
const codegen_1 = require("../codegen");
const names_1 = require("../names");
const boolError = {
message: "boolean schema is false",
};
function topBoolOrEmptySchema(it) {
const { gen, schema, validateName } = it;
if (schema === false) {
falseSchemaError(it, false);
}
else if (typeof schema == "object" && schema.$async === true) {
gen.return(names_1.default.data);
}
else {
gen.assign((0, codegen_1._) `${validateName}.errors`, null);
gen.return(true);
}
}
exports.topBoolOrEmptySchema = topBoolOrEmptySchema;
function boolOrEmptySchema(it, valid) {
const { gen, schema } = it;
if (schema === false) {
gen.var(valid, false); // TODO var
falseSchemaError(it);
}
else {
gen.var(valid, true); // TODO var
}
}
exports.boolOrEmptySchema = boolOrEmptySchema;
function falseSchemaError(it, overrideAllErrors) {
const { gen, data } = it;
// TODO maybe some other interface should be used for non-keyword validation errors...
const cxt = {
gen,
keyword: "false schema",
data,
schema: false,
schemaCode: false,
schemaValue: false,
params: {},
it,
};
(0, errors_1.reportError)(cxt, boolError, undefined, overrideAllErrors);
}
//# sourceMappingURL=boolSchema.js.map