gameStatusUpdate/node_modules/ajv/dist/vocabularies/validation/enum.js
2024-09-18 08:27:46 -07:00

48 lines
1.9 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const codegen_1 = require("../../compile/codegen");
const util_1 = require("../../compile/util");
const equal_1 = require("../../runtime/equal");
const error = {
message: "must be equal to one of the allowed values",
params: ({ schemaCode }) => (0, codegen_1._) `{allowedValues: ${schemaCode}}`,
};
const def = {
keyword: "enum",
schemaType: "array",
$data: true,
error,
code(cxt) {
const { gen, data, $data, schema, schemaCode, it } = cxt;
if (!$data && schema.length === 0)
throw new Error("enum must have non-empty array");
const useLoop = schema.length >= it.opts.loopEnum;
let eql;
const getEql = () => (eql !== null && eql !== void 0 ? eql : (eql = (0, util_1.useFunc)(gen, equal_1.default)));
let valid;
if (useLoop || $data) {
valid = gen.let("valid");
cxt.block$data(valid, loopEnum);
}
else {
/* istanbul ignore if */
if (!Array.isArray(schema))
throw new Error("ajv implementation error");
const vSchema = gen.const("vSchema", schemaCode);
valid = (0, codegen_1.or)(...schema.map((_x, i) => equalCode(vSchema, i)));
}
cxt.pass(valid);
function loopEnum() {
gen.assign(valid, false);
gen.forOf("v", schemaCode, (v) => gen.if((0, codegen_1._) `${getEql()}(${data}, ${v})`, () => gen.assign(valid, true).break()));
}
function equalCode(vSchema, i) {
const sch = schema[i];
return typeof sch === "object" && sch !== null
? (0, codegen_1._) `${getEql()}(${data}, ${vSchema}[${i}])`
: (0, codegen_1._) `${data} === ${sch}`;
}
},
};
exports.default = def;
//# sourceMappingURL=enum.js.map