gameStatusUpdate/server/manifest.go

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// This file is automatically generated. Do not modify it manually.
package main
import (
"encoding/json"
"strings"
"github.com/mattermost/mattermost/server/public/model"
)
var manifest *model.Manifest
const manifestStr = `
{
"id": "com.mattermost.plugin-gameStatusUpdate",
"name": "game status update",
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"description": "this plugin will update statuses to show what game is being played - fuck discord",
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"homepage_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate",
"support_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdate/issues",
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"release_notes_url": "https://gitlab.peanutsmediaserver.com/aaron/gameStatusUpdatereleases/tag/v0.2.6",
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"icon_path": "assets/starter-template-icon.svg",
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"version": "0.2.7",
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"min_server_version": "6.2.1",
"server": {
"executables": {
"darwin-amd64": "server/dist/plugin-darwin-amd64",
"darwin-arm64": "server/dist/plugin-darwin-arm64",
"linux-amd64": "server/dist/plugin-linux-amd64",
"linux-arm64": "server/dist/plugin-linux-arm64",
"windows-amd64": "server/dist/plugin-windows-amd64.exe"
},
"executable": ""
},
"webapp": {
"bundle_path": "webapp/dist/main.js"
},
"settings_schema": {
"header": "",
"footer": "",
"settings": []
}
}
`
func init() {
_ = json.NewDecoder(strings.NewReader(manifestStr)).Decode(&manifest)
}